The flex-config.xml in the JSOnly package should have target-player of 11.7 and there should be a frameworks/libs/player/11.7/playerglobal.swc
Are you not seeing that? Maybe Moonshine is changing something? I'm out of time for this morning. Won't have more time until about 13 hours from now. Later, -Alex On 9/30/17, 12:59 AM, "Piotr Zarzycki" <[email protected]> wrote: >Hi Alex, > >I just tried build with Moonshine and it's searching playerglobal [1]. I'm >not sure whether Moonshine need to change our generated config [2] and >how. >It's being generated by Moonshine and it's always contains target-player. >Maybe I should implement there checking whether flex-config.xml does exist >target-player ? > >[1] >https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fpaste.apa >che.org%2FBtco&data=02%7C01%7C%7C58c35153163b4fe45ee608d507d93fff%7Cfa7b1b >5a7b34438794aed2c178decee1%7C0%7C0%7C636423552028633728&sdata=CYkAR9I4VUQW >VWAfG4aU%2Fw8SiDDonwf61%2FxgAFbcJgc%3D&reserved=0 >[2] >https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fpaste.apa >che.org%2FYT9p&data=02%7C01%7C%7C58c35153163b4fe45ee608d507d93fff%7Cfa7b1b >5a7b34438794aed2c178decee1%7C0%7C0%7C636423552028633728&sdata=XEiWErWJcW5l >hlgnX5asnWJI4Dna9zqwTRQAsipmmEM%3D&reserved=0 > >Piotr > >2017-09-30 9:40 GMT+02:00 Alex Harui <[email protected]>: > >> Hi Folks, >> >> I have the Ant builds completing successfully on my CI server. What is >> different about the output for Royale is that we are experimenting with >> different packaging so we don't need to use the Apache Flex SDK >>Installer, >> which was having problems with large Adobe AIR SDKs. >> >> There are two kinds of packages, one I'm calling FlexJS which can output >> both SWF and JS, and one currently called JSOnly that will likely be >>named >> Royale later. These packages may not work right now, but at least >>should >> serve as a starting point. I've seen both be accepted by Flash Builder >>as >> a valid Flex SDK, but haven't tested that they compile projects >> successfully. >> >> The JSOnly packages are available here: >> >> >>https://na01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fapachefle >>xbuild.cloudapp.net%3A8080%2Fjob%2Froyale-&data=02%7C01%7C%7C58c35153163b >>4fe45ee608d507d93fff%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C6364235 >>52028633728&sdata=JeRvJNpWqUGGtCc5DtnD7oX5hwL9ryUIfbiLXhIpXNw%3D&reserved >>=0 >> asjs-jsonly/lastSuccess >> fulBuild/artifact/out/apache-flex-jsonly-0.9.0-bin.tar.gz >> >>https://na01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fapachefle >>xbuild.cloudapp.net%3A8080%2Fjob%2Froyale-&data=02%7C01%7C%7C58c35153163b >>4fe45ee608d507d93fff%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C6364235 >>52028633728&sdata=JeRvJNpWqUGGtCc5DtnD7oX5hwL9ryUIfbiLXhIpXNw%3D&reserved >>=0 >> asjs-jsonly/lastSuccess >> fulBuild/artifact/out/apache-flex-jsonly-0.9.0-bin.zip >> >> >> You should be able to just unzip this package and use it in Flash >>Builder. >> Hopefully other IDEs as well. I've only tried in on my Mac. >> >> The FlexJS packages are available here: >> >> >>https://na01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fapachefle >>xbuild.cloudapp.net%3A8080%2Fjob%2Froyale-&data=02%7C01%7C%7C58c35153163b >>4fe45ee608d507d93fff%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C6364235 >>52028633728&sdata=JeRvJNpWqUGGtCc5DtnD7oX5hwL9ryUIfbiLXhIpXNw%3D&reserved >>=0 >> asjs/lastSuccessfulBuil >> d/artifact/out/apache-flex-flexjs-0.9.0-bin.tar.gz >> >>https://na01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fapachefle >>xbuild.cloudapp.net%3A8080%2Fjob%2Froyale-&data=02%7C01%7C%7C58c35153163b >>4fe45ee608d507d93fff%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C6364235 >>52028633728&sdata=JeRvJNpWqUGGtCc5DtnD7oX5hwL9ryUIfbiLXhIpXNw%3D&reserved >>=0 >> asjs/lastSuccessfulBuil >> d/artifact/out/apache-flex-flexjs-0.9.0-bin.zip >> >> >> These packages need the AIR SDK and playerglobal.swc. First, unzip this >> package into a folder, then from that folder, run: >> >> ant -f InstallAdobeSDKs.xml >> >> It should provide instructions on how to get the AIR SDK and >>playerglobal. >> This is just one idea for how to do this. I'm not sure it is the best >> way, but my goal was to get us out of the game of presenting Adobe's >> licensing acceptance in our code. I think there are plans to use NPM as >> well. Other ideas are welcome. >> >> Hopefully Maven builds will be available soon. Note that the code is >> still referencing Flex and FlexJS everywhere. That will likely change >> next week and be replaced by Royale. >> >> Later, >> -Alex >> >> >> > > >-- > >Piotr Zarzycki > >mobile: +48 880 859 557 >skype: zarzycki10 > >LinkedIn: >https://na01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fwww.linked >in.com%2Fpiotrzarzycki&data=02%7C01%7C%7C58c35153163b4fe45ee608d507d93fff% >7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636423552028633728&sdata=G4fo >DFkHDTxyLBQSChod2qgtf9i%2BJmAup1Qmbt9rB3M%3D&reserved=0 ><https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fpl.linke >din.com%2Fin%2Fpiotr-zarzycki-92a53552&data=02%7C01%7C%7C58c35153163b4fe45 >ee608d507d93fff%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C6364235520286 >33728&sdata=M3gUGMP4SQvlFGTbwfkPTfFulWklvsz5HPcRqaIJK28%3D&reserved=0> > >GitHub: >https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.co >m%2Fpiotrzarzycki21&data=02%7C01%7C%7C58c35153163b4fe45ee608d507d93fff%7Cf >a7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636423552028633728&sdata=bzgotYR >H1jyHS1yJxMNYzTKaTMAq44aO3CXuMjTg3Fw%3D&reserved=0
