I just logged into the CI server. I see that the configuration for Release
Step 2 includes running Maven with the following options:

-X
--batch-mode
-Proyale-release,apache-release
release:prepare
-Dtag=org.apache.royale.compiler-$releaseversion-rc$RCNUMBER
-DpushChanges=false
-Dusername=$GITUSERNAME

Notice that -P does not include option-with-swf.

I think that you need to update Release Step 2 on the CI server. Since
releasesteps.xml includes option-with-swf, the CI server should too.

--
Josh Tynjala
Bowler Hat LLC <https://bowlerhat.dev>


On Wed, Apr 7, 2021 at 1:43 AM Yishay Weiss <yishayj...@hotmail.com> wrote:

> Running  ant -f releasesteps.xml Release_Step_003 -Drelease.version=0.9.8
> succeeds on the CI server but fails my local pc because of this difference
> in DEPENDENCIES. So it’s the same command being run with different results,
> which means we can’t release.
>
> The only differences I can think of are the mvn version (mine is 3.6.3,
> CI’s is 3.6.0), and the java version (mine is 1.8.0_281, CI’s is 1.8.0_201).
>
> I tried removing the playerglobal.swc from CI server’s .m2 repo and
> letting mvn download it but it’s the same result.
>
> From: Josh Tynjala<mailto:joshtynj...@bowlerhat.dev>
> Sent: Tuesday, April 6, 2021 7:42 PM
> To: Apache Royale Development<mailto:dev@royale.apache.org>
> Subject: Re: [Discuss] What to do with SWF target now that Adobe removed
> Flash Player in 2021 (Re: How to build from now on?)
>
> I have tested locally and confirmed that playerglobal.swc is listed in
> flex-compiler-oem's META-INF/DEPENDENCIES only when using -P
> option-with-swf. That makes sense. So I guess you didn't use -P
> option-with-swf on one of the computers.
>
> --
> Josh Tynjala
> Bowler Hat LLC <https://bowlerhat.dev>
>
>
> On Tue, Apr 6, 2021 at 9:23 AM Josh Tynjala <joshtynj...@bowlerhat.dev>
> wrote:
>
> > Yeah, that could be where it comes from. By why would that affect one
> > computer, but not another? That doesn't make sense to me. Unless maybe a
> > slightly different command is being run on the two computers. Are both
> > using option-with-swf?
> >
> > --
> > Josh Tynjala
> > Bowler Hat LLC <https://bowlerhat.dev>
> >
> >
> > On Tue, Apr 6, 2021 at 1:58 AM Yishay Weiss <yishayj...@hotmail.com>
> > wrote:
> >
> >> Not sure if this is related, but I found this in
> >> royale-compiler/compiler/pom.xml
> >>
> >> <profile>
> >>       <id>option-with-swf</id>
> >>       <dependencies>
> >>         <!-- Ensure the playerglobal is available for running tests -->
> >>         <dependency>
> >>           <groupId>com.adobe.flash.framework</groupId>
> >>           <artifactId>playerglobal</artifactId>
> >>           <version>${flash.version}</version>
> >>           <type>swc</type>
> >>           <scope>runtime</scope>
> >>         </dependency>
> >>       </dependencies>
> >>     </profile>
> >>
> >> From: Josh Tynjala<mailto:joshtynj...@bowlerhat.dev>
> >> Sent: Monday, April 5, 2021 7:26 PM
> >> To: Apache Royale Development<mailto:dev@royale.apache.org>
> >> Subject: Re: [Discuss] What to do with SWF target now that Adobe removed
> >> Flash Player in 2021 (Re: How to build from now on?)
> >>
> >> I wouldn't expect a compiler .jar file to have a dependency on any .swc
> >> files. That doesn't really make any sense to me. Chris might know, since
> >> he
> >> did the Maven stuff, but he may or may not be around to help anymore.
> >>
> >> --
> >> Josh Tynjala
> >> Bowler Hat LLC <https://bowlerhat.dev>
> >>
> >>
> >> On Mon, Apr 5, 2021 at 4:14 AM Yishay Weiss <yishayj...@hotmail.com>
> >> wrote:
> >>
> >> > One more thing, perhaps related. I’m getting a different in the
> >> > flex-compiler-oem-0.9.8.jar between my local system and the CI server
> >> > because of this line
> >> >
> >> > +  - playerglobal  com.adobe.flash.framework:playerglobal:swc:20.0
> >> >
> >> > In META-INF/DEPENDENCIES
> >> >
> >> > which only exists in one of the systems. Any ideas on how to get
> around
> >> > that?
> >> >
> >> > Thanks.
> >> >
> >> > From: Yishay Weiss<mailto:yishayj...@hotmail.com>
> >> > Sent: Monday, April 5, 2021 10:36 AM
> >> > To: dev@royale.apache.org<mailto:dev@royale.apache.org>
> >> > Subject: RE: [Discuss] What to do with SWF target now that Adobe
> removed
> >> > Flash Player in 2021 (Re: How to build from now on?)
> >> >
> >> > Hi Josh,
> >> >
> >> > I’m running release ant script which has
> >> >
> >> > <exec executable="${mvn}" dir="${artifactfolder}/sources"
> >> > failonerror="true" >
> >> >             <arg value="clean" />
> >> >             <arg value="install" />
> >> >             <arg value="-Proyale-release,option-with-swf" />
> >> >         </exec>
> >> >
> >> > This results in
> >> >
> >> >      [exec] [INFO] Installing
> >> >
> >>
> C:\temp2\sources\compiler-playerglobalc\target\compiler-playerglobalc-0.9.8-tests.jar
> >> > to C:\Users\yisha\.m2\repository\org\apache\royale\compile
> >> > r\compiler-playerglobalc\0.9.8\compiler-playerglobalc-0.9.8-tests.jar
> >> >      [exec] [INFO]
> >> >      [exec] [INFO] ----------------<
> org.apache.royale.compiler:compiler
> >> > >-----------------
> >> >      [exec] [INFO] Building Apache Royale: Compiler: Compiler 0.9.8
> >> >           [6/13]
> >> >      [exec] [INFO] --------------------------------[ jar
> >> > ]---------------------------------
> >> >      [exec] [INFO] Couldn't find artifact:
> >> > com.adobe.flash.framework:20.0:playerglobal:pom
> >> >      [exec] [INFO]
> >> > ===========================================================
> >> >      [exec] [INFO]  - Installing Adobe Flash SDK 20.0
> >> >      [exec] SLF4J: Class path contains multiple SLF4J bindings.
> >> >      [exec] SLF4J: Found binding in
> >> >
> >>
> [jar:file:/C:/Users/yisha/.m2/repository/org/apache/flex/utilities/converter/flex-sdk-converter-maven-extension/1.0.0/flex-sdk-converter-m
> >> > aven-extension-1.0.0.jar!/org/slf4j/impl/StaticLoggerBinder.class]
> >> >      [exec] SLF4J: Found binding in
> >> >
> >>
> [jar:file:/C:/Users/yisha/.m2/repository/org/slf4j/slf4j-simple/1.7.21/slf4j-simple-1.7.21.jar!/org/slf4j/impl/StaticLoggerBinder.class]
> >> >      [exec] SLF4J: Found binding in
> >> >
> >>
> [jar:file:/C:/Users/yisha/.m2/repository/ch/qos/logback/logback-classic/1.1.7/logback-classic-1.1.7.jar!/org/slf4j/impl/StaticLoggerBinder
> >> > .class]
> >> >      [exec] SLF4J: Found binding in
> >> >
> >>
> [jar:file:/C:/dev/apache-maven-3.6.3/bin/../lib/maven-slf4j-provider-3.6.3.jar!/org/slf4j/impl/StaticLoggerBinder.class]
> >> >      [exec] SLF4J: See
> >> http://www.slf4j.org/codes.html#multiple_bindings
> >> > for an explanation.
> >> >      [exec] SLF4J: Actual binding is of type
> >> > [org.slf4j.impl.SimpleLoggerFactory]
> >> >      [exec] Your System-Id: ca4f30bf
> >> >      [exec] The Adobe SDK license agreement applies to the Adobe Flash
> >> > Player playerglobal.swc. Do you want to install the Adobe Flash Player
> >> > playerglobal.swc?
> >> >      [exec] (In a non-interactive build such as a CI server build,
> >> > alternatively to typing y or yes you can also set a system property
> >> > containing your system which is interpr
> >> > eted as equivalent to accepting by typing y or yes:
> >> >
> >>
> -Dcom.adobe.systemIdsForWhichTheTermsOfTheAdobeLicenseAgreementAreAccepted=ca4f30bf
> >> > )
> >> >
> >> > Adding
> >> >
> >> >                <arg
> >> >
> >>
> value="-Dcom.adobe.systemIdsForWhichTheTermsOfTheAdobeLicenseAgreementAreAccepted=ca4f30bf"
> >> > />
> >> >
> >> > Did make the prompt go away, but I’m not sure if I can commit ca4f30bf
> >> or
> >> > if that’s specific to my system.
> >> >
> >> > Can you advise?
> >> >
> >> > Thanks.
> >> >
> >> > From: Josh Tynjala<mailto:joshtynj...@bowlerhat.dev>
> >> > Sent: Saturday, March 27, 2021 12:39 AM
> >> > To: Apache Royale Development<mailto:dev@royale.apache.org>
> >> > Subject: Re: [Discuss] What to do with SWF target now that Adobe
> removed
> >> > Flash Player in 2021 (Re: How to build from now on?)
> >> >
> >> > Here's a follow-up with my progress in March.
> >> >
> >> > Last month, I had gotten airglobal.swc building, and now, I've figured
> >> out
> >> > how to exclude the AIR-only APIs and build a separate playerglobal.swc
> >> too.
> >> > I've committed playerglobal and airglobal projects to royale-typedefs.
> >> > Again, these .swc files get built from the Apache-licensed doc XML
> files
> >> > that Adobe donated to Apache Flex.
> >> >
> >> > I've made some changes to the builds for royale-asjs to start using
> >> these
> >> > new .swc files. Libraries build. Examples build. Tests pass. These
> .swc
> >> > files are working nicely. Things can still be improved, but it's a
> solid
> >> > start.
> >> >
> >> > Maven is using our airglobal/playerglobal for pretty much everything.
> >> You
> >> > can run `mvn clean install` at the root of royale-asjs, and it will
> >> build
> >> > all framework .swc files without requiring any Adobe artifacts. You
> can
> >> > also run with `-P with-distribution,option-with-swf` to build a
> >> zip/tar.gz
> >> > distribution without requiring any Adobe artifacts.
> >> >
> >> > The only time that the Maven build still requires Adobe artifacts is
> if
> >> you
> >> > specify `-P with-distribution,option-with-swf` and
> >> > `-DdistributionTargetFolder=` together. The
> `-DdistributionTargetFolder`
> >> > option merges in everything from the AIR SDK (not only airglobal.swc,
> >> but
> >> > also executables like adt and adl), and I assume that we still want
> >> that to
> >> > be possible, but optional. If you need a SWF distribution without
> Adobe
> >> > stuff, just build the zip/tar.gz version and extract it.
> >> >
> >> > I basically consider the Maven changes to be done at this point.
> >> >
> >> > Ant is using our airglobal/playerglobal in some places, but not
> >> everywhere
> >> > yet. You can run `ant` in the root of royale-asjs, and it will build
> all
> >> > framework .swc files without requiring Adobe artifacts. If you have
> >> > env.AIR_HOME or env.PLAYERGLOBAL_HOME specified, it will still use
> Adobe
> >> > artifacts, and I plan to keep that working for anyone who happens to
> >> prefer
> >> > that. If you don't have those environment variables set, it will use
> our
> >> > airglobal/playerglobal automatically.
> >> >
> >> > Building a SWF distribution with Ant still requires env.AIR_HOME and
> >> > env.PLAYERGLOBAL_HOME at this time. I just didn't have quite enough
> time
> >> > this month to finish that part. Next month, I hope to be able to
> modify
> >> the
> >> > Ant build to do a full release without Adobe artifacts (except you'll
> >> still
> >> > need Flash Player to run tests, of course).
> >> >
> >> > I know that there's been talk of doing a release soon. While my work
> is
> >> > still in progress, it's currently in a state that should not prevent a
> >> > release, if someone wants to do one. As I said, you can still specify
> >> > env.AIR_HOME and env.PLAYERGLOBAL_HOME, and the Ant release
> distribution
> >> > build with Adobe artifacts should work the same as before.
> >> >
> >> > --
> >> > Josh Tynjala
> >> > Bowler Hat LLC <https://bowlerhat.dev>
> >> >
> >> >
> >> > On Thu, Feb 25, 2021 at 3:55 PM Josh Tynjala <
> joshtynj...@bowlerhat.dev
> >> >
> >> > wrote:
> >> >
> >> > > Just an update on my progress in February to create an
> Apache-licensed
> >> > > playerglobal.swc. Last month, I had successfully built the SWC file
> >> using
> >> > > the Apache-licensed asdoc XML files that are in the Flex SDK, but I
> >> > hadn't
> >> > > had a chance to see if I could drop it in to replace the official
> >> Adobe
> >> > SWC
> >> > > yet. When I finally got a chance to try it this month, my SWC didn't
> >> work
> >> > > at first. However, I was able to make some tweaks to the APIs where
> I
> >> > > discovered that types/parameters were slightly wrong in the docs. I
> >> can
> >> > now
> >> > > successfully use the SWC to build the entire Royale framework
> >> (including
> >> > > running RoyaleUnit tests), and I can run the compiler's
> >> > > "royale.dependent.tests" integration tests too.
> >> > >
> >> > > I also cleaned up the command line API for playerglobalc to make it
> >> work
> >> > > more like other compiler tools, like mxmlc, compc, or externc. After
> >> > > getting that working, I updated the royale-maven-plugin to make it
> >> > possible
> >> > > to build the same SWC using either Maven or the command line.
> >> > >
> >> > > What I still need to do:
> >> > >
> >> > > - Build separately playerglobal.swc and airglobal.swc. AIR-only APIs
> >> > > should not appear in playerglobal.swc.
> >> > > - Test the SWC with some non-Royale projects too. Since building the
> >> > > Royale framework helped me find some APIs that were slightly wrong
> in
> >> the
> >> > > docs, I figure that I should test the SWC with some other projects
> >> too. I
> >> > > plan to drop the SWC into the Flex SDK, and test some apps using
> Flex,
> >> > > Starling, and Feathers. That should cover a wide range of APIs. If
> >> they
> >> > all
> >> > > compile and run, then I think our Apache-licensed replacement will
> be
> >> > > looking pretty solid.
> >> > > - Finally, I need to figure out how to integrate our new
> >> > > playerglobal.swc/airglobal.swc into the distribution builds. I'd
> like
> >> to
> >> > > allow anyone building the framework to continue to use SWCs from
> >> Adobe or
> >> > > Harman, if they'd prefer.
> >> > >
> >> > > --
> >> > > Josh Tynjala
> >> > > Bowler Hat LLC <https://bowlerhat.dev>
> >> > >
> >> > >
> >> > > On Wed, Jan 20, 2021 at 2:16 PM Josh Tynjala <
> >> joshtynj...@bowlerhat.dev>
> >> > > wrote:
> >> > >
> >> > >> FYI — I just pushed a prototype playerglobal-source-gen project to
> >> the
> >> > >> royale-compiler repo. It's a command line app that can generate .as
> >> > files
> >> > >> from the Flex SDK's Apache-licensed asdoc files for
> playerglobal.swc.
> >> > The
> >> > >> idea is to use these generated .as files to compile our own
> >> > >> playerglobal.swc that we can distribute under the Apache license.
> If
> >> > Adobe
> >> > >> ever decides to remove playerglobal.swc from their website, we'll
> >> have
> >> > our
> >> > >> version available as a backup.
> >> > >>
> >> > >> I've gotten the project far enough along that I can successfully
> >> build
> >> > >> the generated .as source files into a .swc without any compiler
> >> errors.
> >> > >> However, I haven't yet had a chance to check if that .swc can be
> used
> >> > in an
> >> > >> SDK/distribution instead of the official playerglobal.swc or
> >> > airglobal.swc.
> >> > >> In February, when I have some more time, I'll continue testing all
> of
> >> > that.
> >> > >> I just wanted to share my current progress so far!
> >> > >>
> >> > >> --
> >> > >> Josh Tynjala
> >> > >> Bowler Hat LLC <https://bowlerhat.dev>
> >> > >>
> >> > >>
> >> > >> On Tue, Jan 5, 2021 at 1:34 AM Carlos Rovira <
> >> carlosrov...@apache.org>
> >> > >> wrote:
> >> > >>
> >> > >>> Hi Josh,
> >> > >>>
> >> > >>> I think that's a very good idea. As less external dependencies we
> >> have
> >> > >>> the
> >> > >>> better. And I think that means one thing less to download or
> manage
> >> by
> >> > >>> mavenizer.
> >> > >>>
> >> > >>> Could it be possible that you contribute it?
> >> > >>>
> >> > >>> Thanks
> >> > >>>
> >> > >>>
> >> > >>> El lun, 4 ene 2021 a las 21:53, Josh Tynjala (<
> >> > joshtynj...@bowlerhat.dev
> >> > >>> >)
> >> > >>> escribió:
> >> > >>>
> >> > >>> > If necessary, I believe that we can create our own custom
> >> > >>> playerglobal.swc
> >> > >>> > without running into license issues.
> >> > >>> >
> >> > >>> > Basically, the official playerglobal.swc contains only the APIs,
> >> and
> >> > no
> >> > >>> > implementation, so it's basically like the typedef/externs SWCs
> >> that
> >> > we
> >> > >>> > create for JS libraries in Royale
> >> > >>> >
> >> > >>> > The Apache Flex repo contains full ASDoc XML files for
> >> > playerglobal.swc
> >> > >>> > under an Apache license. These files should contain enough
> >> > information
> >> > >>> > about variable/property types and method signatures that someone
> >> > could
> >> > >>> > write a parser to get all of the data we need to generate AS3
> stub
> >> > >>> classes
> >> > >>> > and build a SWC from that.
> >> > >>> >
> >> > >>> > --
> >> > >>> > Josh Tynjala
> >> > >>> > Bowler Hat LLC <https://bowlerhat.dev>
> >> > >>> >
> >> > >>> >
> >> > >>> > On Sun, Jan 3, 2021 at 11:07 AM Harbs <harbs.li...@gmail.com>
> >> wrote:
> >> > >>> >
> >> > >>> > > Let’s wait and see whether we are dealing with real issues or
> >> not.
> >> > If
> >> > >>> > it’s
> >> > >>> > > an issue we can debate solutions.
> >> > >>> > >
> >> > >>> > > I’m happy to ask my Adobe contacts what the plan is.
> >> > >>> > >
> >> > >>> > > > On Jan 3, 2021, at 8:52 PM, Carlos Rovira <
> >> > carlosrov...@apache.org
> >> > >>> >
> >> > >>> > > wrote:
> >> > >>> > > >
> >> > >>> > > > Hi Harbs,
> >> > >>> > > >
> >> > >>> > > > the problem here's that I think we are on Apache, and using
> a
> >> > >>> piece of
> >> > >>> > > > software that is under a clear license use will be against
> the
> >> > >>> > foundation
> >> > >>> > > > rules. So although you or I can host the files, that's not
> >> seem
> >> > to
> >> > >>> me
> >> > >>> > > like
> >> > >>> > > > a solution to the real problem.
> >> > >>> > > >
> >> > >>> > > > I'm for go step by step and first try to talk with Adobe
> >> > >>> > representatives
> >> > >>> > > to
> >> > >>> > > > get the permission for Apache to host the player files only
> >> for
> >> > our
> >> > >>> > flex
> >> > >>> > > > and royale use cases. I think we could continue discussion
> >> after
> >> > we
> >> > >>> > know
> >> > >>> > > > the solution to this request
> >> > >>> > > >
> >> > >>> > > > Can you, Alex or others do this request? or if you want I
> can
> >> do
> >> > >>> it,
> >> > >>> > but
> >> > >>> > > > need someone to provide me the contact at adobe.
> >> > >>> > > >
> >> > >>> > > > Thanks
> >> > >>> > > >
> >> > >>> > > >
> >> > >>> > > >
> >> > >>> > > > El dom, 3 ene 2021 a las 15:59, Harbs (<
> harbs.li...@gmail.com
> >> >)
> >> > >>> > > escribió:
> >> > >>> > > >
> >> > >>> > > >> There’s no license agreement when downloading playerglobal
> or
> >> > the
> >> > >>> > > content
> >> > >>> > > >> debugger.
> >> > >>> > > >>
> >> > >>> > > >> I’m willing to take the risk to personally host these files
> >> if
> >> > >>> > > necessary.
> >> > >>> > > >>
> >> > >>> > > >>> On Jan 3, 2021, at 4:47 PM, Christofer Dutz <
> >> > >>> > christofer.d...@c-ware.de
> >> > >>> > > >
> >> > >>> > > >> wrote:
> >> > >>> > > >>>
> >> > >>> > > >>> And I doubt we would be allowed to simply upload Adobe
> >> stuff to
> >> > >>> any
> >> > >>> > > >> other server wirhout explicit conset from them. The license
> >> > >>> agreement
> >> > >>> > > you
> >> > >>> > > >> agreed to when downloading explicitly forbids that (at
> least
> >> it
> >> > >>> did,
> >> > >>> > > wenn
> >> > >>> > > >> we were working on the Flex Mavenizer and I doubt things
> >> > changed)
> >> > >>> > > >>
> >> > >>> > > >>
> >> > >>> > > >
> >> > >>> > > > --
> >> > >>> > > > Carlos Rovira
> >> > >>> > > > Apache Member & Apache Royale PMC
> >> > >>> > > > *Apache Software Foundation*
> >> > >>> > > > http://about.me/carlosrovira
> >> > >>> > >
> >> > >>> > >
> >> > >>> >
> >> > >>>
> >> > >>>
> >> > >>> --
> >> > >>> Carlos Rovira
> >> > >>> Apache Member & Apache Royale PMC
> >> > >>> *Apache Software Foundation*
> >> > >>> http://about.me/carlosrovira
> >> > >>>
> >> > >>
> >> >
> >> >
> >>
> >>
>
>

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