The dumping continues on Zookeeper and resources - I've got a few more to
post, will get into a little on the simple, fast, correct way things are
meant to regarding Zookeeper after a little more of the trouble and then
jump over to something else.

On Tue, Apr 13, 2021 at 9:10 AM Mark Miller <[email protected]> wrote:

> Okay, I've got a few videos to start, first one up, things will kind of
> ramp a bit. Plenty of text and break out and code lined up,
> being organized, edited, etc, but I'll shotgun into some overview videos in
> the various parent topics before that all fills in. Short initial one in,
> plenty coming on ZooKeeper and related.
>
> https://github.com/markrmiller/solr/issues/2
>
> On Tue, Apr 13, 2021 at 3:56 AM Mark Miller <[email protected]> wrote:
>
>> Okay Ilan, you seem like a reasonable guy, smart guy, don't yet have a
>> defensive posture towards the state of the world, preconceived biases
>> against me - let's try to trip the light fantastic and hard crash this
>> thing.The slow roll I'm wrapping up can fill in.
>>
>> I'm gonna link bombs and jet around a bit.
>>
>> Let's kind of root of this at "shards with no leader, replicas not
>> recovering, non functional Overseer etc"
>>
>> You can't really get anywhere without that at least workable. You can't
>> get to scale and performance and understandability and many necessary
>> improvements without it at least semi solid. You can't obtain reliability
>> and greatness without it being ridiculously solid. To test and verify and
>> explore that, you'll have quite a challenge avoiding joining my contest. So
>> it's a good lead. But also, it's an undercurrent through the system. The
>> connections and loop backs and dependencies and cycles - you can try to say
>> what about this or that, but in the end we end up talking about the same
>> thing. The core behavior of the whole thing, that underpins and connects
>> everything. That can be addressed in many different ways, keeping things,
>> removing things, changing things - you could do it many ways. "The overseer
>> is not the problem", it must sound funny to you. But the Overseer as a
>> concept has no problem. Even the poor current design can essentially work.
>> 30 designs can work better, other designs can work too. The root issues
>> around it don't stop at its borders. Anyway, let's do it. I'll dump the
>> path here. Let's try to blast a litte.
>>
>>
>>
>>
>>
>>
>>
>>>
>> On Sun, Apr 11, 2021 at 7:16 AM Ilan Ginzburg <[email protected]> wrote:
>>>
>> Do you consider performance/scale of SolrCloud or corectness (shards with
>>>> no leader, replicas not recovering, non functional Overseer etc) as the
>>>> most important areas for improvement if we were to move to a v2?
>>>>
>>>>
>>>> Ilan
>>>>
>>>> Le sam. 10 avr. 2021 à 22:37, Mark Miller <[email protected]> a
>>>> écrit :
>>>>
>>>>> Now a I was saying ... SolrCloud2. Well, some people don’t like the
>>>>> name - fair enough - I don’t like purple much and I didn’t invent 
>>>>> either...
>>>>> so Solr2.
>>>>>
>>>>>
>>>>>
>>>>> I have some thoughts, a few things to offer. Yes, the guy behind a lot
>>>>> of the current garbage. They asked me my thoughts on this thing on day one
>>>>> - I told them I don’t have a single one, let me have a go and I’ll get 
>>>>> back
>>>>> to you. Done and done.
>>>>>
>>>>>
>>>>> So yeah, Solr2. Wait, what’s that ... ? Loud dance floor out here - if
>>>>> I could have the floor for just a moment. I’ve put just a little bit of
>>>>> time and effort in before grabbing the mic. A modicum. My ego, my job, my
>>>>> status, my history, really not part of the equation, so if I could request
>>>>> a few lines before the rebuttal and correction and redirection.  No
>>>>> hurry for those things, they are patient characters.
>>>>>
>>>>>
>>>>> Anyway, give me a moment, and in return I’ll spare you the long winded
>>>>> diversions.
>>>>>
>>>>>
>>>>> Having considered Solr2 for some time, I see all kinds of roadblocks
>>>>> and restraints and limitations. I see a path fraught with the potential to
>>>>> mimic previous paths. And my goodness, I’m getting old. Fresh, promising
>>>>> paths please. So Ive invested some time and effort to establish an escape
>>>>> route from the safe, conservative hack and slash through the jungle that
>>>>> gets less safe the deeper we dive. I’d simply tell you about it, but 
>>>>> jungle
>>>>> stories are all heart and no soul and we will all trade them all day.
>>>>>
>>>>>
>>>>> So I’ve got some notes and code and maps and journals and crap
>>>>> instead. Compiled from a couple expeditions. From before spelunking made 
>>>>> me
>>>>> an old man. So my machete isn’t solo diving any new trails, single 
>>>>> handedly
>>>>> slaying jungle cats any longer. The blade just keeps getting duller.
>>>>>
>>>>>
>>>>> But I’ve got these previous materials. I’ll lay them out. Take a look.
>>>>> If we can explore and discuss with just a passing courtesy of respect for
>>>>> our relative time and investment and focus put in before letting loose, 
>>>>> I’m
>>>>> sure we can move beyond basic software counter meandering quickly enough 
>>>>> to
>>>>> actually enter the jungle.
>>>>>
>>>>>
>>>>> I’ll try and lay out some evidence to help here. For instance, that
>>>>> zookeeper is not the issue. That the overseer is not the issue. That
>>>>> modules and multitudes of features are not the issue. Previous efforts are
>>>>> not the issue. Object oriented development and agile frameworks are not 
>>>>> the
>>>>> issue. And yet all remain pertinent software development conversation. 
>>>>> Bike
>>>>> shed rainbows. You can make beautiful multicolored bike sheds with all of
>>>>> them.
>>>>>
>>>>>
>>>>> But discuss colors with someone else please. I can’t do it anymore.  But
>>>>> I can discuss some jungle hack and slash momentum and trail blazing.  Give
>>>>> me a moment. Time is fairly irrelevant on this dance floor. Tomorrow. Next
>>>>> year. 3 years. Solr 42. It’s all the same timeline when the time comes.
>>>>> Hell, my brain feels equally everywhere in all the timelines anyway. So 
>>>>> one
>>>>> moment, and I’ll point you to my speech, my journals, my old jungle dune
>>>>> buggy - I did spend a moment or two once or twice preparing the damn thing
>>>>> - just a moment or two, just 1, 2 or 3 times - and then the microphone is
>>>>> all yours. But please, don’t talk to me about rainbows or shades of
>>>>> magenta, I’m a jungle explorer, not a Sherwin Williams employee. Don’t
>>>>> cover me with paint - I’m a roto spinning paint spewing machine. And I’d
>>>>> love to spare you the paint ball war as well.
>>>>>
>>>>>
>>>>> Links coming.
>>>>>
>>>>>
>>>>> Mark
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> - Mark
>>>>>
>>>>> http://about.me/markrmiller
>>>>>
>>>> --
>>> - Mark
>>>
>>> http://about.me/markrmiller
>>>
>>
>
> --
> - Mark
>
> http://about.me/markrmiller
>


-- 
- Mark

http://about.me/markrmiller

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