On 05/05/2016 02:29 PM, Yaakov Selkowitz wrote:
> On 2016-05-05 10:59, Jason L Tibbitts III wrote:
>> I would think that it requiring S3TC would be more of a blocker.  But
>> then again, maybe it's possible for someone to cook up their own game
>> content that doesn't use compressed textures, but I don't see that as
>> being particularly useful.
> 
> Is S2TC a (legally and performance-wise) viable alternative for Fedora?
> 
> https://github.com/divVerent/s2tc

I see no legal reason that Fedora could not include that S2TC
implementation. Can't speak to the performance viability of it.

~tom

==
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