Is the club itself the activity? In which case you'd be continually sharing as long as you were at the club?
-walter 2009/2/16 Jorge Saldivar <jorgesaldi...@gmail.com>: > Thanks Benjamin for the answer. > > Now I understand many things that previously were not clear to me. > > Excuse continue bothering you. > > I am going to explain a little bit more. > > I am doing an activity which are a club with many board games each one in > different rooms of the club. The idea is that you can enter in room and play > the game through the mesh with a friend that is in the same room and when > the game end without close de activity stop sharing the game. > > How can I do that??. > > Now I use on the both side the leave method from the activity object of the > presence service to tell presence service leave the shared activity but when > I call the method get_activites of the presence service to know if the > activity stop sharing it return that the activity is still there in the > mesh. > > This is why I believe that the procedure to stop share an activity is noy > simply use the leave method from the activity object of the presence > service. > > I hope you can help me. > > Thanks!. > > > > -- > Jorge Saldivar > > _______________________________________________ > Devel mailing list > Devel@lists.laptop.org > http://lists.laptop.org/listinfo/devel > > -- Walter Bender Sugar Labs http://www.sugarlabs.org _______________________________________________ Devel mailing list Devel@lists.laptop.org http://lists.laptop.org/listinfo/devel