2009/2/16 Jorge Saldivar <jorgesaldi...@gmail.com>: > Just to undestand. > > Once you share an activity, in sugar you do not have a way to stop it, > unless stop the activity?.
You could look at other games (e.g. connect 4) which face similar scenarios (only useful with 2 participants). It sounds like you are reinventing the wheel with your "club" idea -- the club already exists, it's the neighborhood view. Perhaps you should write 1 activity per card game? Daniel _______________________________________________ Devel mailing list Devel@lists.laptop.org http://lists.laptop.org/listinfo/devel