I am investigating supporting DRI and OpenGL for the Silicon Motion driver.
I'm new to both of those, so some of these may be newbie sounding questions.

1) I have the OpenGL code from the Windows 2000 Silicon Motion driver. Can this code be mostly used "as is"? Or will the Linux code be entirely different?

2) In the DRI Users Guide, section 3.2-Graphics Hardware, Silicon Motion is not listed as currently being supported. Is this still the case? Is anyone working on this? Or am I starting from scratch?

3) How big of a task am I looking at here? Since I alrady have the Win2k OGL code to base my work on, it seems to me it shouldn't be too hard to drop that code in and hook it up to DRI. A few weeks maybe? Or am I missing something fundamental?

Thanks,
Noel.

--
A precariously balanced mixture of myopic optimism and rampant paranoia.

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