> >run ldd on your glxgears or glxinfo executables and see > which libGL it > >is using. > > It is using the ones from the driver. It uses libGL which > points to a link > which is the drvier lib. I made a diff on the file which is > in the driver > directory and the installed libGL.so.1.2 and they are the same.
diff does not work on binary files, you better compare the file sizes. i dont have to doubt, ldd must resolve the active files all the time. > When I run glxgears I get now 300FPS which is a little better because > previously I had 99FPS but I think that was because I was > using sync to vert > retrace. the 2nd is a reasonable effect. the first case should have some 2.000 fps or more, i think its software. try re-running glxgears with settings LIBGL_VERBOSE=1 and LIBGL_DEBUG=1 in the hosting shell, somtimes that gives some more hint. > when I run enemy territory it always claims that I'm using > Mesa, though I > don't know why it thinks this. I already uninstalled Mesa, so > there shouldn't > be any files there. depends on distor and setup, sometimes there are standalone Mesa packages and other times it is all merged into the XF86 libGL packages as the non-optional sofware renderer fallback. -Alex. _______________________________________________ Devel mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/devel
