> >run ldd on your glxgears or glxinfo executables and see 
> which libGL it
> >is using.
> 
> It is using the ones from the driver. It uses libGL which 
> points to a link
> which is the drvier lib. I made a diff on the file which is 
> in the driver
> directory and the installed libGL.so.1.2 and they are the same.

diff does not work on binary files, you better compare the file sizes.
i dont have to doubt, ldd must resolve the active files all the time.

> When I run glxgears I get now 300FPS which is a little better because
> previously I had 99FPS but I think that was because I was 
> using sync to vert
> retrace. 

the 2nd is a reasonable effect.
the first case should have some 2.000 fps or more, 
i think its software.

try re-running glxgears with settings LIBGL_VERBOSE=1 
and LIBGL_DEBUG=1 in the hosting shell, somtimes that
gives some more hint.
 
> when I run enemy territory it always claims that I'm using 
> Mesa, though I
> don't know why it thinks this. I already uninstalled Mesa, so 
> there shouldn't
> be any files there.

depends on distor and setup, sometimes there are standalone
Mesa packages and other times it is all merged into the XF86 
libGL packages as the non-optional sofware renderer fallback.

-Alex.
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