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On Mar 7, 2008, at 13:03, Marc Aurele La France wrote:
On Wed, 5 Mar 2008, Michael Lorenz wrote:
Otherwise, teaching the framebuffer layer to cope with a tiled
framebuffer might be necessary in the long run, any pointers
where to start?
By design, this is a driver issue, as it is responsible for
providing VRAM access to the rest of the server.
Really. Now /that/ was helpful. Guess I'm on my own here.
Not really. This sounds like the kind of thing that is right up
the mibank screen wrapper's alley, assuming the tiles are all the
They are, always 64KB, depending on colour depth they're 512x128,
256x128 or 128x128 pixels.
mibank can interoperate with any other screen wrapper (including
XAA), except shadowfb, because the later is not a true screen wrapper.
An example of the use of mibank can be found in ATIPreInit() and
ATIScreenInit(). Mine, that is; not X.Org's lobotomised
imitations of same.
That sounds like it's what I need, thanks!
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