On Jun 11, 2004, at 12:41 PM, Peter Reitsma wrote:

I agree.
IMO the EditWizards have become one of the unique selling points of
MMBase and one of the things I like the most, next to the taglib. The
speed in which a maintenance app is written or generated using the
EditWizards is one of the reasons for me to use or recommend MMBase over
other O/R-mapping frameworks.
I also noticed that a lot of developers have a mixed relations towards
the EditWizards since declarative development and 4GL is just no fun, or
because they get scared by complexity of the code. But I think it is
inevitable for such generic code to be hard to understand. The bigger
the reward once you get a grasp of it.


But what do you mean by abandoning the XML-part ? That's what makes it
so powerful imho. Also EditWizard slowness (unrelated to bridge
slowness) is not a real problem anymore in 1.7 afaik.


I hope i speak for many of the core developers who over the years got involved with the EW's that we don't dislike the
end result for the users but the way they work internally and the crazy amounts of layers it has. Also it should imho be
alot easer for 'normal' people to create new editors based on a number of tools. The result of these many layers is
that the people who internally understand how these EW's work are very limited and getting smaller imho.


Again im not saying we should ditch them but i do think a new proof of concept would be a nice idea its been about 4 years
since the EW's and we have alot of new ideas and tools. Even if i personally am not conviced it will be easy its good to think
about it.


Daniel.




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