On Fri, Sep 14, 2012 at 2:49 AM, Samuel Rødal <samuel.ro...@nokia.com> wrote: > On 09/12/2012 06:52 AM, ext Chris Meyer wrote: >> My software makes use of accelerated drawing using the techniques with >> QGraphicsView and QGraphicsScene shown in this article: >> >> http://doc.qt.nokia.com/qq/qq26-openglcanvas.html >> >> Unfortunately things don't work smoothly under Qt 5.0. >> >> Is this technique expected to work? If not, what is the suggested way >> to get accelerated drawing under Qt 5.0? >> >> Also, QGLPixelBuffer::hasOpenGLPbuffers() always returns false, where >> it returned it true under 4.8. Is this also expected? > > A fix is in the pipe for this, implementing QGLPixelBuffer in terms of > QOpenGLFramebufferObject: https://codereview.qt-project.org/#change,34833
That was fast! I'll try out the patch as soon as I can. _______________________________________________ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development