Hm, I already started a project that supports that functionality as a replacement to the current image formats: https://github.com/ABBAPOH/imageformats-ng http://abbapoh.github.io/docs/imageformats-ng/
Иван Комиссаров > 20 янв. 2017 г., в 13:14, Laszlo Agocs <[email protected]> написал(а): > > > Hmm right. Could be that it is less relevant today. Android's etc1tool only > did PKM but perhaps that is not so interesting anymore with the advent of > ETC2. > > > Cheers, > Laszlo > > > From: Giuseppe D'Angelo <[email protected]> > Sent: Friday, January 20, 2017 11:11:09 AM > To: Laszlo Agocs; [email protected] > Subject: Re: [Development] Texture image loading library > > Il 20/01/2017 11:05, Laszlo Agocs ha scritto: > > Ok. Adding support for ETC1/2 in PKM containers may be useful too (Qt 3D > > should have some code for it IIRC), but that can be added later. > > > > Is there anyone using those containers? Last time I checked I had a very > hard time finding specifications for them (I think they were hosted on > some Ericsson website that went offline). Also usually tools that can > compress in ETC1/2 can write in KTX. > > Cheers, > -- > Giuseppe D'Angelo | [email protected] | Senior Software Engineer > KDAB (UK) Ltd., a KDAB Group company | Tel: UK +44-1625-809908 > KDAB - Qt, C++ and OpenGL Experts > > _______________________________________________ > Development mailing list > [email protected] > http://lists.qt-project.org/mailman/listinfo/development
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