> On 28 Sep 2017, at 13:07, Tor Arne Vestbø <[email protected]> wrote:
> 
> On 28/09/2017 13:05, Tor Arne Vestbø wrote:
>> If we can't have a generic GestureRecognizer type with dynamic recognizer 
>> behavior based on which handler callback is bound, then it should be 
>> TapGestureRecognizer, DragGestureRecognizer, etc.
> 
> Or if we want to follow the existing naming of MouseArea and TouchArea, 
> perhaps GestureArea, with TapGestureArea, DragGestureArea, etc
> 
> tor arne


I would prefer attached properties and signals. Similarly to Keys.onPressed. 
Attaching onTapped from the outside of a component would be similar to 
overriding an event handler in C++. There would be a single attached object 
instance with multiple signal handlers. They objects would not be piling up 
like FooAreas and BarHandlers do.

--
J-P Nurmi

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