On Wed, 29 Jan 2020 at 14:10, Cristián Maureira-Fredes < cristian.maureira-fre...@qt.io> wrote:
> > but for Windows/macOS this might have three solutions (maybe more): > - Using package managers that provide Qt, > - Download and compile Qt by themselves, > - Create an account and use the installer. > > How is any of these a solution to the fact that your a putting a barrier for new users? These are just 3 bad solutions to a problem that did not exist yesterday and that we have to deal with because you removed the 2 main points of entry for new Qt users: the offline installer and the non-privacy-violating online installer. > Good thing that you replied in any case, > because I really think we should separate the different use cases: > > - For people already using Qt, with Qt accounts, > that's not a problem. > This, and a lot of what TQC employees are saying on these changes, does sound like the famous sentence from Don Mattrick about the Xbox One: "We have a product for people who aren't able to get some form of connectivity; it's called Xbox 360." Back to the topic, I have a Qt account, I do NOT want to use it to install Qt. I am pretty sure we will have community provided offline, and even maybe online, installers soon enough.
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