On Fri, Apr 8, 2011 at 09:37, Vincent Massol <[email protected]> wrote:
>
> On Apr 8, 2011, at 9:16 AM, Vincent Massol wrote:
>
>>
>> On Apr 2, 2011, at 7:31 PM, Sergiu Dumitriu wrote:
>>
>>> Hi devs,
>>>
>>> Since we're moving to git / GitHub, it's time to re-evaluate the
>>> development / git usage strategy.
>>>
>>> = Short version:
>>>
>>> 1/ Where do developers commit:
>>> A. Always in the master branch
>>> B. In feature branches in the official repo, merged into the master
>>> branch when ready
>>> C. In their personal forks, requesting pulls in the official repo with a
>>> mandatory code review from another developer
>>
>> I've heard people do C but I don't like too much for the following reasons:
>> * It means finding a developer to review every time which IMO is going to 
>> either be very hard to do or that developer will simply approve it without 
>> really reviewing the code
>> * It means the master branch will be slow to have the latest changes which 
>> means our CI tests won't run as often on them (only close to release dates) 
>> which is bad and will make code integration harder
>> * Side note: Even though Git encourages developers to keep their work 
>> locally without sharing them we should **NOT** do this and developers should 
>> continue to commit every day and not keep code on their machines. This 
>> prevents code integration and code reviews. It's easy to casually review 15 
>> lines of code, it's very hard to review 300 lines of code!
>> * Since mails (and diff mails) will continue to be sent code reviews will 
>> still be done as before. This is lazy code reviewing and is IMO much better 
>> than forced code reviews which I don't see working. It would be a good 
>> strategy if we were building a software to send man to Mars for example but 
>> for XWiki I favor a lazy code reviewing approach (what we've been  doing).
>>
>>> 2/ How to move code from development to release:
>>> A. Commit and release from the master branch
>>> B. Develop in feature branches, merge them in the master when ready,
>>> release from master
>>> C. Develop in feature branches, merge them in a development branch
>>> (master) for polishing, merge them in a release branch when done-done
>>> D. Develop in feature branches, merge them often in the development
>>> branch (master) for snapshot testing, move into the stabilization
>>> (pre-release) branch for polishing, move into the release branch when
>>> done-done.
>>> E. Develop in feature branches, merge them in a development branch for
>>> snapshot testing, move into a stabilization branch for the Next release,
>>> which becomes the Current release branch after the previous release is
>>> done, and which becomes a Maintenance branch after the new release is
>>> performed. Only bugfixes go in the Current release branch.
>>>
>>> I vote 1C and 2D.
>>
>> I vote for doing http://nvie.com/posts/a-successful-git-branching-model/
>
> One detail. I think I'd prefer to have master = develop branch and have a 
> stable branch.

+1

>
> The reason is to make people discover the latest changes first.
>
> Thanks
> -Vincent
>
>>> = Long version
>>>
>>> The common practice with Subversion is to have as few branches as
>>> possible, usually a trunk and a few maintenance branches, or
>>> development+stable+maintenance. This is a consequence of the perceived
>>> difficulty of merging changes between branches in svn, and the high cost
>>> of keeping multiple branches checked out.
>>>
>>> On the other hand, the git philosophy is to use branches as much as
>>> possible. Two core elements are "feature branches" and "forks".
>>>
>>> A feature branch is a branch where one feature is being developed,
>>> separated from the trunk and all the other features. While working on
>>> it, the developer "rebases" the branch on top of the trunk to keep his
>>> branch up to date with the trunk, and at the end "merges" the feature
>>> branch into the trunk. This way in-development features are kept out of
>>> the main trunk, but still allowing changes to be committed someplace
>>> public (no local uncommitted code anymore).
>>>
>>> A central element of GitHub is the ability to "fork" a repository. This
>>> means that a user clones a project in a personal repository where he can
>>> commit changes. He can later ask the maintainer of the original to
>>> "pull" those changes back into the original repository. This is the
>>> preferred way of contributing patches on GitHub.
>>>
>>>
>>>
>>> == Commit/Development-related strategies
>>>
>>> A. One central repository, one trunk (subversion-like)
>>>
>>> Developers clone the official trunks repository, prepare commits
>>> locally, then push back to the official repository. It's the same
>>> strategy that we're using now, except that we can also have an offline
>>> local repository.
>>>
>>>
>>> B. One central repository, feature branches
>>>
>>> Developers clone the official trunks repository, prepare commits locally
>>> in feature branches, then push back to the official repository in
>>> feature branches as well. When a feature is considered stable, it is
>>> merged into the master branch. Small bugfixes and improvements go
>>> directly in the master branch.
>>>
>>> B1. Also use specific helper branches
>>>
>>> Security fixes also go into a "security" branch so that users can
>>> cherry-pick them into older tags to build a custom patched version.
>>>
>>> Retired features can go into a "retired" branch so that users can
>>> re-include that feature in a custom build if they need it.
>>>
>>>
>>> C. One aggregated repository, pulling from developers
>>>
>>> Developers fork the official repositories, work on their fork (in
>>> feature branches as well), then make pull requests for integrating their
>>> work into the trunk. The rule would be that another developer has to do
>>> the pull after a code review (mandatory code reviews). This means more
>>> bugs spotted before committing, but also more work/time needed from the
>>> committers.
>>>
>>> We can relax the rule so that obvious bugfixes can be pulled by the same
>>> developer making the pull request.
>>>
>>>
>>> Personally, I prefer C, since it ensures better quality since at least
>>> two eyes see each line of code.
>>
>> I don't like it much because it means less integration and integration at 
>> the last minute. I prefer 15 pair of eyes than 2 pair of eyes.
>>
>> I like the idea of having a "develop" branch which is for the future release 
>> where all do developer push to it. They can have temporary feature branches 
>> but these need to be as temporary as possible and push asap to the "develop" 
>> branch. The idea is that of CI which has to be done ASAP. This is really 
>> really key.
>>
>>> == Integration/Release-related strategies
>>>
>>> Currently, we're developing on the trunk, and we're releasing from it
>>> during short breaks from live development.
>>
>> Except for RCs
>>
>>> This is highly dangerous, and
>>> imposes a certain rhythm, with fast bursts of development right after a
>>> release, and imposed slowdown as the next release approaches (no work on
>>> new features after the last milestone).
>>
>> Actually it's highly dangerous only if developers don't provide tests (which 
>> is what is happening right now in lots of cases for different reasons). This 
>> is what we need to fight. Providing isolation has never been a solution. 
>> It's quite the opposite. It's bad and cost way more when you need to 
>> integrate your work.
>>
>> It's funny how with git we seem to forget all the development best practices 
>> we've learnt over the years. I find myself going back to 2000, that was the 
>> last time I've had this kind of discussion ;)
>>
>>> Short releases from a development branch is inline with agile
>>> development, but personally I find it too dangerous.
>>>
>>> Most big projects always keep the main development at least one branch
>>> away from the release branch.
>>>
>>> One example is the Linux kernel. While a kernel release lasts about 3
>>> months, like our own releases, almost all of the code that goes into a
>>> release has been developed before the merge window opens. This means
>>> that after a kernel version is released, Linus opens a two-weeks merge
>>> window during which he accepts pull requests for existing, working,
>>> complete code. The next ~10 weeks are spent testing the new kernel and
>>> integrating bugfixes, while developers prepare the features for the next
>>> kernel version. This ensures that a released kernel has as few bugs as
>>> possible. They can afford to do that since there are hundreds or
>>> thousands of contributors. Still, this is entirely opposite to our way
>>> of working: after a release we barely start writing the code to go in
>>> the new release, and we get code in at the last minute (especially me).
>>
>> I definitely don't like to be compared to the linux kernel and wouldn't like 
>> to be like them. I also think the comparison is not correct.
>>
>> I really dislike this way of working, pushing integration to the end. I'm 
>> against working in this manner.
>>
>>> Another example that I'd like to present is the new proposed strategy
>>> for Mozilla Firefox:
>>> http://mozilla.github.com/process-releases/draft/development_overview/
>>> Basically, the propose using 4 branches, from development to release,
>>> where code enters on the lowest branch, and moves up towards a release
>>> as it stabilizes and becomes release-ready. They use 6-weeks release
>>> cycles, and only stable-enough features get promoted from one branch to
>>> the next when a new cycle starts. This process ensures quality as well.
>>
>> IMO we only need 1 develop branch + very temporary feature branches (only 
>> when needed for complex features).
>>
>> What we do need to work on is more testable code and more tests.
>>
>>> I'd like to move closer to one of these two strategies, so that our
>>> releases are more polished. The mechanism for ensuring quality that
>>> we're currently using is to have an "investigation" phase during the
>>> previous release, which is supposed to help define the exact goals, so
>>> that during the current release the development should go smoothly
>>> towards that "idea goal". Unfortunately, this doesn't work that well.
>>> Without the code in place, investigations may miss important
>>> details/limitations that will shift the development in another
>>> direction. Or it can happen that the time is too short to fully
>>> implement something, so we can either release a very "in progress"
>>> feature, or decide near the end that it's not enough time to implement
>>> everything and focus on polishing what's already available to have a
>>> "partial" feature, but polished enough not to reek of low quality.
>>>
>>> The main problem here is that we're mixing feature- and time-based
>>> releases, with mandatory features that must find their way into a
>>> release, and a fixed deadline to make the release. This means that
>>> features have 8-10 weeks to be fully implemented, polished, tested,
>>> validated. And that doesn't always happen.
>>>
>>> So, here are some possible integration strategies:
>>>
>>> A. Master development (like now)
>>>
>>> All development is done in the master branch, from which we branch a few
>>> hours/days before the release, so that the master remains clear for
>>> development.
>>>
>>> B. Feature branches
>>>
>>> All new feature development is done in a separate branch for each
>>> feature, and we merge it in the trunk once it's considered done (or very
>>> close). When a release date comes, we release with the completed
>>> features, whatever those are. We don't force a merge of an incomplete
>>> feature just because it's in the roadmap if it's not stable enough.
>>>
>>> C. Feature+Development+Release branches
>>>
>>> All development is done in feature branches, but they get merged on the
>>> master branch more often to have test builds; the release branch is
>>> separate and it integrates features when they are considered ready. This
>>> has the advantage over B. that automated builds expose all the
>>> development features.
>>>
>>> D. Feature+Development+Stable+Release branches
>>>
>>> This is similar to the new Mozilla strategy. Developers merge their work
>>> in the Development branch very often. Users and other developers can
>>> contribute here as well, and preview the upcoming features. When they
>>> are close to finalization, they are also merged to the stable branch,
>>> where UX, QA and feature owners can test and improve the feature,
>>> preparing it for release. Once it's considered ready, it is merged into
>>> the release branch, where QA does a final thorough test. Releases happen
>>> from this branch.
>>>
>>> E. Feature+Development+Next+Release
>>>
>>> This is similar to D, with the exception that done features go into the
>>> next release, while the current release is staging. When the release is
>>> done, Release moves into Bugfix, Next becomes Release, and we create a
>>> new Next branch and start pulling in it. This would work well if we had
>>> very short release cycles (2 weeks), but it's not worth the effort for
>>> our current 3-month releases, since a feature would stagnate too much
>>> before being released. And it would also work if we had more beta testers.
>>>
>>>
>>> We can also impose windows, like 2-4 weeks for a feature to move into
>>> the next branch.
>>>
>>> We could also make faster releases, skipping milestones. and going to 6
>>> week releases.
>>>
>>> This means that it would take longer for a feature to make its way from
>>> idea to release. One release for investigation, one or more for the main
>>> development, and one for integration and stabilization.
>>>
>>> But this also means that releases will be more solid, polished, with
>>> less bugs, and closer to the user needs.
>>>
>>>
>>> Personally I prefer option D, although it's a bit too much overkill with
>>> our current limited manpower. We need more contributors and committers!
>>
>> This I agree :)
>>
>>> As for a change strategy, we can continue the way we're doing now,
>>> gradually switching to feature branches and release/pre-release branches
>>> during the following release.
>>
>> http://nvie.com/posts/a-successful-git-branching-model/ sounds like a 
>> reasonable, in-between, strategy.
>>
>> WDYT?
>>
>> Thanks
>> -Vincent
>>
>> PS: It seems my worry about using git is starting to materialize: it's that 
>> developers develop stuff on their own repo locally without pushing fast 
>> enough every day (several times per day), thus delaying integration to the 
>> last moment. If this happens then the whole git move would have been very 
>> bad for xwiki. I hope we're not going there.
>>
>>
>
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Thomas Mortagne
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