Hi Fawad, Hi all,
Hi all,
After much analyzing I have found a good workflow for creating indoor maps.
What I have in mind is that we treat indoor structures as map items rather than a completely separate map.
This sounds like a good approach indeed imho.
The levels can be specified along with the shapes to be used for each level.
Each shape will be created separately using the ShapeSheet.
Right, that will be useful to associate shapes (and points as well?) to each
level.
We can have a static list for indoor levels and another one for shapes. The
shapes will be selected in order of the levels defined.
For example,
*Shapes List:* Shape1|Shape2}Shape3
*Levels List:* -1|0|1
In this case, level 0 will be mapped to Shape2.
That could work indeed, but won't it be a bit cumbersome if a user has many
shapes at a given level? We could also introduce a Level class and let the user
associate a shape with a specific level, what do you think?
I am working on separately defining options for each shape so they can be
better used with indoor structures.
Great. What specific options do you have in mind for indoor?
Cheers
Stéphane
What do you think?
Best,
Fawad