Clay Smith wrote:
Mason Green wrote:
Blaze 2.0, a 2D game physics engine based on Box2D, is finally here. The testBed examples have been completely overhauled with Hybrid and Dog!

Project page:
http://www.dsource.org/projects/blaze/wiki/WikiStart

Testbed examples (win32 binary):
http://svn.dsource.org/projects/blaze/downloads/blazeDemos.zip

I've taken a stab at writing a `getting started` section on the wiki, with clear (hopefully) instructions on how to compile. Comments, suggestions, contributions, and bug reports are appreciated in the dsource forum.

Congrats! Some very fine physics examples there in the demo.
They are all working pretty well here.

~ Clay

The sandbox features found in the mode (Spawn new objects, create joints between objects) are great as well. :)

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