Am 20.06.2012 23:20, schrieb BLM768:
Can you tell us more about the GUI library, like:
* Which platforms and GUI systems it's available on
* Does it use native drawing operations
* Or is it more directed to gaming
It's currently Windows-only, but the plan is to make it cross-platform.
It's designed for native widgets. So far, it just does windows, buttons,
and text fields, but adding other controls shouldn't be too difficult.
The goal is to create as simple and intuitive of an interface as
possible, even if it means sacrificing a few advanced features that are
rarely used.
What's the advantage over the existing libraries?
Why have you choosen to build a library from scratch, instead of
improving an existing one?
see:
http://prowiki.org/wiki4d/wiki.cgi?GuiLibraries