What's the advantage over the existing libraries?
Why have you choosen to build a library from scratch, instead of improving an existing one?

see:
http://prowiki.org/wiki4d/wiki.cgi?GuiLibraries

The main issue I've had with other libraries is that I never seem to be able to build them right. I also wanted to try out my dynamic resizing algorithm and see how simple and flexible I could make my code. This is actually my first major attempt at GUI programming, so it's also largely a learning project. I'll consider helping an existing library, though.

Speaking of help, if anyone has some OpenGL 3+ experience, the game engine project has a bug I can't sort out. I'll write up some info if anyone feels like going on a bug hunt.

Reply via email to