Le jeudi 21 juin 2012 à 17:46 +0200, BLM a écrit : > > > > What's the advantage over the existing libraries? > > Why have you choosen to build a library from scratch, instead > > of improving an existing one? > > > > see: > > http://prowiki.org/wiki4d/wiki.cgi?GuiLibraries > > The main issue I've had with other libraries is that I never seem > to be able to build them right. I also wanted to try out my > dynamic resizing algorithm and see how simple and flexible I > could make my code. This is actually my first major attempt at > GUI programming, so it's also largely a learning project. I'll > consider helping an existing library, though. > > Speaking of help, if anyone has some OpenGL 3+ experience, the > game engine project has a bug I can't sort out. I'll write up > some info if anyone feels like going on a bug hunt.
aboout openGL aldacron has written derelict to use it and maybe it will do a lib as GLFW does
