On Thursday, 26 July 2012 at 13:47:42 UTC, David wrote:
https://github.com/Dav1dde/glamourGlamour wraps opengl is not an opengl binding. Currently it supports:* Sampler objects * Textures (1D, 2D, 2D_ARRAY, 3D) * Shaders * Buffers (Elementbuffers and "normal" VBOs)
Nice one!
