On Thursday, 26 July 2012 at 13:47:42 UTC, David wrote:
https://github.com/Dav1dde/glamour

Glamour wraps opengl is not an opengl binding. Currently it supports:

* Sampler objects
* Textures (1D, 2D, 2D_ARRAY, 3D)
* Shaders
* Buffers (Elementbuffers and "normal" VBOs)



Nice one!

Reply via email to