Am 18.10.2013 09:33, schrieb deadalnix:
On Friday, 18 October 2013 at 07:21:47 UTC, Walter Bright wrote:
On 10/17/2013 11:45 PM, deadalnix wrote:
Also, when NOT using the unittest flag, a lot of my code do not
compile, symbol
_D6object15__T7reserveTyaZ7reserveFNaNbNeKAyamZm is missing.


See:

http://d.puremagic.com/issues/show_bug.cgi?id=11284

I blasted everything from dmd/druntime/phobos and my own project and
recompiled everything from master for D projects and then my project is
compiled with the new dmd, everything with the same flag.

I highly doubt that this fit into cases 1 to 4 as you mention. I'll
however double check with that in mind.

That also doesn't explain why I get a closure bug (frame pointer or
frame content is corrupted) when compiling with unittest. The code that
fail isn't even unittested !

I have a similar issue than yours. The symbol that is missing for me is not even contained within any version or debug block. See:
http://d.puremagic.com/issues/show_bug.cgi?id=11280

Kind Regards
Benjamin Thaut

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