On Friday, 21 March 2014 at 18:40:10 UTC, ponce wrote:
On Friday, 21 March 2014 at 11:04:58 UTC, Vladimir Panteleev
wrote:
http://blog.thecybershadow.net/2014/03/21/functional-image-processing-in-d/
Some highlights from a recent overhaul of the graphics package
from my D library. It makes use of a number of D-specific
language features, so I've tried to make the article
accessible to people new to D as well.
One more remarks:
Have you considered "infinite" View which, much like infinite
InputRanges would lack lacking the w and h property?
It would allow:
- infinite procedural()
- support different border-modes when sampling outside of
the allowed rectangle (eg. mirror, repeat, clamp_to_edge like
OpenGL does with textures). This could be done with a function
taking a View and returning an infinite View from it.
- probably other uses I don't think of
Erm, so much typos. Corrected.
---
One more remark:
Have you considered an "infinite" View which, much like infinite
InputRanges would lack the w and h properties?
It would allow:
- infinite procedural() View
- support for different border-modes when sampling outside of
the
allowed rectangle (eg. mirror, repeat, clamp_to_edge like OpenGL
does with textures). This could be done with a function taking a
View and returning an infinite View from it.
- probably other uses I don't think of.
---