On 5/29/2014 6:11 AM, Steven Schveighoffer wrote:
struct X
   int a;
   int b = void; // also initialized to 0.

This is because X must blit an init for a, and it would be silly to go through
the trouble of blitting X.init to a, but not b. Especially, for instance, if you
had an array of X (you'd have to blit every other int!)

But it would not be silly for:

  struct X {
     int a;
     int[100] b = void;

to only initialize X.a. The compiler is allowed to optimize that. And, in fact, I wished for just this in Warp.

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