Any D game developers out there looking to create a tile-based
DTiled aims to provide a quick and easy way to load maps created
(http://www.mapeditor.org). For those that don't know, Tiled is
2D tilemap editor that is a great tool for indie developers.
At the moment, DTiled is a pretty thin wrapper around Tiled's
JSON map format,
though it provides a few useful helper functions and may expand
to provide a
higher-level API for inspecting tilemap data.
DTiled is focused on loading and inspecting tilemap data rather
than rendering it, as I do not want to tie DTiled to a particular
The idea is that a developer can use DTiled to inspect the
information exported from tiled and populate their own in-game
Want to see it in action?
Check out this example, which uses DTiled to load a map and
Allegro to render
Other than that example and some unit tests on the loaded data,
DTiled is not
yet well-proven. However, I am trying to get back into gamedev
and intend on
developing DTiled further as I use it.
If you give it a try, let me know what you think!