On Sunday, 3 May 2015 at 01:18:01 UTC, rcorre wrote:
On Saturday, 2 May 2015 at 19:24:12 UTC, Namespace wrote:
Nice that you named Dgame on your repo. ;) As soon as it
supports XML and CSV I would definitely use it.
For my April/Mai game "Angry Snowball"
(https://github.com/Dgame/AngrySnowball) I use currently a CSV
Unfortunately XML support is not a top priority for me, as I
always use the JSON format. I normally have a build step that
converts updated TMX file sto JSON files, which isn't a big
deal since I already have a sort of content pipeline for music
It is a possibility but I'd need to find a good XML serializer.
Orange looks good but isn't on dub, and I'd like to integrate
it in a way that users who only want JSON don't need to pull in
the XML dependency (and visa-versa).
Out of curiosity, any reason for preferring the XML format? Not
that I have a good reason for preferring JSON.
No, no reason. And at the moment I am using CSV, so CSV would be
my top priority.