On Monday, 22 June 2015 at 11:05:28 UTC, Manu wrote:
Hey cool. I haven't thought about tiled for years!
I contributed the terrain painting system years ago ;)
Nice to see a lib in D!


Nice! I make use of Tiled's terrain tool regularly, its a huge time saver.

I've considered adding some terrain functionality to dtiled for situations where the terrain can change in-game (e.g. the player can place walls, which affect how nearby walls are drawn).

I may have to ask you about the implementation if I ever get around to that :)

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