On Monday, 22 February 2016 at 10:20:35 UTC, Dicebot wrote:

The very reason why Calypso doesn't work with C++ so well is also the reason why you won't be able to generate bindings easily - it calls C++ code directly without creating intermediate D interface in any form.

I wanted to clarify that it doesn't currently claim to be a tool for creating C++ bindings, so as not to mislead someone trying out the language.

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