Am 11.07.2017 um 15:13 schrieb Jack Applegame:
slightly reduced/+ dub.json: { "name": "test", "versions": ["VibeManualMemoryManagement"], "dependencies": { "vibe-d": "~>0.8.0" } } +/ module main; import std.conv; import std.stdio; import vibe.http.client; void main() { HTTPStatus status;requestHTTP("https://steamcommunity.com", (scope request) {}, (scope response) {status = response.statusCode.to!HTTPStatus; response.dropBody(); }); writefln("status: %s", status); }
Thanks! I've pushed a fix for 0.8.1: https://github.com/rejectedsoftware/vibe.d/commit/c0a5050088d41b726984e3beb71b9a976aaf2ba8
