Am 11.07.2017 um 15:13 schrieb Jack Applegame:
slightly reduced
/+ dub.json:
{
"name": "test",
"versions": ["VibeManualMemoryManagement"],
"dependencies": {
"vibe-d": "~>0.8.0"
}
}
+/
module main;
import std.conv;
import std.stdio;
import vibe.http.client;
void main() {
HTTPStatus status;
requestHTTP("https://steamcommunity.com", (scope request) {},
(scope response) {
status = response.statusCode.to!HTTPStatus;
response.dropBody();
});
writefln("status: %s", status);
}
Thanks! I've pushed a fix for 0.8.1:
https://github.com/rejectedsoftware/vibe.d/commit/c0a5050088d41b726984e3beb71b9a976aaf2ba8