On Saturday, 21 April 2018 at 18:11:09 UTC, Manu wrote:
On 21 April 2018 at 05:41, Atila Neves via Digitalmars-d-announce <[email protected]> wrote:
[...]

Paste the pre-processed D code?
Did you generate the C++ mangled symbol name and call it from a D
wrapper? I've attempted that before in 'normal' D ;)

Mostly just constructors with `pragma(mangle)` but having move work correctly involved two wrappers, one taking by value and one taking by non-const ref.

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