On 04/26/2018 03:11 AM, Joakim wrote:

I don't know how those links are relevant. Yes, some projects are supporting WebAssembly, but that doesn't mean the web hasn't been declining, so this port likely isn't worth the effort.

Nobody is stopping anyone from doing the port though: ldc has some support for even more niche platforms like linux/PowerPC, simply because Kai wanted to do it. I'm just warning people who haven't seen those linked numbers that it likely isn't worth it.

Not disagreeing at all, and not trying to twist anyone's arm, but speaking purely personally, I'd love to see WebAsm/Asm.js support (FWLIW). I'm converting an old Flash-based thing to Unity3D/WebGL right now (still web-based due to factors beyond my control), and (for various reasons) I'd love to sometime build a nice 2D engine in D and use it to move this project to D. Unfortunately, I've checked into GCC and LLVM docs before and GCC/LLVM hacking seems to be beyond me.

I'm not making any particular point there. Just chatting, fwiw.

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