On 03/14/2011 07:55 AM, Gene P. Cross wrote:
-Daniel
I tried what you said:
char* ptr = toStringz(path);
SDL_LoadBMP(ptr);
and made a check to see if the pointer is null, which it isn't, but I'm unable
to
inspect is value, I haven't a debugger at the moment, could you recommend one ?
I also made the string a char[] and tested to see if that made a difference.
I think it may be something to do with SDL itself. I tried calling another
function, SDL_GetTicks(), and that's causing problems as well.
-Jonathan
I read the docs earlier and found the same thing about literals being null
terminated but not regular strings,
which explains why they work.
Double check after double check, I am also certain that no other code is messing
with it and changing values.
I'm surprised about your problem. There is no difference between the .ptr
property of a null-terminated D char[] and a C "string" (hum). And I'm rather
sure (not checked the code) that's precisely what toStringZ does. The issue
must lie on some point you have not mentionned yet.
Denis
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