I'm piecing together a small IRC bot as my second pet project, and next up is splitting the socket-listening/event handling into a separate thread.

TL;DR: skip to the link at the bottom -- can't it be done neater?


Raw IRC commands are strings whose format differs depending on the *type* of the IRC event (for lack of a better word). These event types are arbitrary short strings like "NICK", "PRIVMSG", "NOTICE", "PING", "001", etc. I'd sleep better if it were an enum, but as it is I'm parsing the type from the raw string by regex, so obviously I'm getting another string out of it. (Granted, you could cast them to that enum in a huge switch, but I'm not sure you'd gain any academic efficiency points considering the extra time spent in that switch.)

After some more regex I have an Event struct with string members like .sender, .target, .type, .content and some others. Naturally, depending on what actually happened I may want to react to it. Most on-event reactions are functions to pass the Event to, like onPrivateMessage(Event evt) -- but sometimes I want to know the impending server response of a command I just sent.

As an example, when you connect to a server, the first things you send are user details (full name etc) and a nickname request. If what the server sends next is the welcome event "001", then all is well -- wait for the end-of-motd event "376" and then slowly start joining your channels and doing your stuff. But if it is the nickname-in-use event "433", then everything stops until you have requested an available nick.

So I had in mind an event handler and a message dispatcher. The event handler would be in its own thread listening to the socket stream, and once it reads a string it would parse it into an Event, then pass it along to the message dispatcher. The dispatcher would keep a record of which threads have registered interest in receiving what events, and would send messages accordingly. The solution that springs to mind is an associative matrix/array-of-array where one of the index keys is the event type string, and the other is the thread ID (Tid).

But I still want to keep onPrivateMessage(Event evt) and friends around, so in a stroke of hubris I thought it would be neat if I could find a generic solution that could work with both arrays of thread IDs *and* arrays of function pointers. I'm not sure where the 'event handler' struct would end and where the 'message dispatcher' would start though -- perhaps I'll just combine them, call it Overlord and be done with it. Or maybe ResponsibilityCreep.

Much shotgun programming later and I now have two templates; MatrixWalker and FuncRunner, subject to serious renaming. (They were called Herp and Derp a few hours back.)

Given a function pointer and a matrix of type Foo[Tid][string], MatrixWalker will foreach all and invoke the function on both keys (Tid, string) and the final element Foo. The function signature must match the types used, hence the FuncRunner template as an adapter. Tid needn't be Tid unless it's in the context of messaging, naturally, and in the context of messaging Foo is irrelevant and could be bool. (Keeping a single array like Tid[string] would only allow for one event registered per Tid, so Tid has to be a key unless you could somehow store multiple values per key. Even if possible [?], deregistering the right Tid from an event string key wouldn't be straightforward anymore.)

Error: function expected before (), not func of type void function(string, uint)*
Yay! Woe.


http://dpaste.dzfl.pl/9273fb92

Can't it be done neater than this? It *does* work now, but it's incredibly hacky and I'm not satisfied with it. The whole 'passing a function pointer to a function that casts the signature and invokes it' deal makes me cringe. :>


Many thanks in advance, would love any and every piece of advice you could spare. With some luck there are some easy shortcuts and I'm just too green to see them.

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