On Friday, 20 February 2015 at 06:10:51 UTC, Nicholas Wilson
wrote:
On Friday, 20 February 2015 at 03:26:47 UTC, Gan wrote:
Also I can't get my application to load images that I place in
the Resources folder(or any folder in the bundle for that
matter).
I suggest to have a look at the projects generated by SFML
regarding locating the resources in C++/ObjC and translate them
to C/ObjC/D.
As for code (i.e frameworks and .dylibs) i don't know as shared
libraries are still a murky area for D. Probably just better to
stick to static libs.
Is there an official way to turn a D executable into a Mac
Application Bundle?
Dunno
Good luck!
Frameworks aren't an issue, I put them into the Frameworks folder
in my hand made bundle and they load fine.
When running the executable, it loads the image when it's in the
same folder but when running the executable through the bundle,
it doesn't find the image anywhere.