On Wednesday, 22 June 2016 at 08:57:38 UTC, Guillaume Piolat
wrote:
On Wednesday, 22 June 2016 at 05:04:42 UTC, Tofu Ninja wrote:
Is this intended behavior? I can't seem to find it documented
anywhere, I would think the loss in precision would atleast be
a warning.
real x = 10;
float y = x; // No error or warning
real to double and double to float also work.
Intended behaviour (in TDPL and all), and same behaviour than C.
I'm not sure of the reason.
That's a little disconcerting, would be nice if there was a
compiler flag to give a warning on the precision loss.