Am I doing something wrong or is this some known DerelictGL3 or compiler issue?
DerelictGL3 reload crashes in 32 builds
Igor via Digitalmars-d-learn Sun, 20 Aug 2017 12:31:38 -0700
In 64 bit builds it works with both LDC and DMD but in 32 bit LDC
version crashes and DMD release version crashes. Using LDC debug
build I managed to find that it crashes after executing ret
instruction from bindGLFunc in glloader. If someone wants to try
it you can do it with this project:
https://github.com/igor84/dngin. I was testing this from Visual
Studio but dub 32 bit LDC build also crashed.
- DerelictGL3 reload crashes in 32 build... Igor via Digitalmars-d-learn
- Re: DerelictGL3 reload crashes in... Mike Parker via Digitalmars-d-learn
- Re: DerelictGL3 reload crashe... Mike Parker via Digitalmars-d-learn
- Re: DerelictGL3 reload cr... Igor via Digitalmars-d-learn
- Re: DerelictGL3 reloa... Igor via Digitalmars-d-learn
- Re: DerelictGL3 ... Mike Parker via Digitalmars-d-learn
- Re: DerelictGL3 reloa... Mike Parker via Digitalmars-d-learn
- Re: DerelictGL3 ... Igor via Digitalmars-d-learn