On Tuesday, 22 August 2017 at 16:54:24 UTC, Igor wrote:
On Tuesday, 22 August 2017 at 12:03:18 UTC, Igor wrote:
On Monday, 21 August 2017 at 12:38:28 UTC, Mike Parker wrote:

Have you tried to compile outside of VisualD?

Hmmm... I though I tried running with just typing dub which should use m32 by default as far as I know and got the error. I will check one more time this evening. But LDC 32bit builds crash for sure. Note that I committed a version last night where I commented out the Derelict.reload call, so just make sure it is not commented before trying it out.

I must have remembered it wrong. I just tried it again and DMD 32bit debug build works. It is DMD 32bit release build that is not working. When I run dub --build=release --force I get:
...
Error object.Error@(0): Access Violation
----------------
0x59BED731
0x5A6202C9 in wglGetProcAddress
0x004103B6
0x0040DC80
0x0040C691
Program exited with code 1

Apologies. Between the time I read your initial post and the time I tried to reproduce the issue, the fact that you explicitly mentioned it happens in release builds slipped my mind. I'm able to reproduce this. I've add a link to this thread in the issue report linked above. Please put future comments there. I'll set some time aside on Friday to see if I can sort this out. Thanks!

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