On Friday, 15 December 2017 at 00:39:13 UTC, Rene Zwanenburg wrote:
On Thursday, 14 December 2017 at 23:45:18 UTC, Ivan Trombley wrote:
Something along the lines of this:

while (render)
{
  immutable auto startTime = MonoTime.currTime;

  // Render the frame...

immutable auto remain = m_frameDuration - (startTime - MonoTime.currTime);
  if (remain > Duration.zero)
    Thread.sleep(remain);
}

In that case, the best thing you can do is use vsync as the waiting mechanism ;)

You know, you're right. I'm over-thinking this. Keep it simple. :)

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