On Friday, 23 February 2018 at 02:02:12 UTC, StickYourLeftFootIn wrote:
On Friday, 23 February 2018 at 01:54:07 UTC, Leonardo wrote:
Hi, I'm new to language and games.
Many people say that GC is bad and can slow down your project in some moments. What can happen if I create a game using D without worrying with memory management?
(using full GC)


What do you think will happen? Anytime you delegate power to something else what can go wrong? Nothing is perfect.

The GC exists to automate a job. The job it does is not the problem... It does it well. The issue is when it does it. It's like the noisy garbage man coming in as 3AM to get your trash... are you ok with that? Some people are.

I understand, I'm not saying GC is bad, but I want to know if it would be slow to the point of being noticeable in a game. If so, what is the best way to do this? Placing @nogc everywhere? Thanks.

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