I'm making a fixed point numeric type and want it to work correctly with const. First problem:

```
const q16 a = 6;
a /= 2;          // compiles! despite `a` being const.
writeln(a);      // still 6
a.toQ32 /= 2;    // what's actually happening
```

My q16 type has an implicit conversion to q32 (like how int can be converted to long):
```
q32 toQ32() const {
  return q32(...);
}
alias toQ32 this;
```
How do I make it so that a const(q16) will be converted to a const(q32) instead of mutable q32?

Second problem:
```
Q log2(Q)(Q num) if (is(Q : q16) || is(Q : q32)) {
    import std.traits: Unqual;
    Unqual!Q x = num;
    // actual code
}
```
When I call this with a const(q16), Q is resolved to const(q16) so I have to unqualify Q every time. It works, but feels clumsy. Is there an easier way to automatically de-const parameters? We're working with small value types here, it should be simple.

If anyone knows any other pitfalls with const, I'd love to know them.

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