On Sunday, 18 November 2018 at 20:10:52 UTC, Dennis wrote:
On Sunday, 18 November 2018 at 18:17:54 UTC, Stanislav Blinov
wrote:
Q log2(Q)(inout Q num) if (is(Q : q16) || is(Q : q32)) { /*
... */ }
Being able to jam mutable/const/immutable implementation in
one function like that should tell you that you shouldn't
mutate the argument. Then, the necessity to Unqual will go
away on it's own ;)
Different overloads sounds like a lot of boilerplate.
inout still results in "cannot modify `inout` expression
`input`"
You just dismissed that second to last sentence, did you? :)
My goal is to be able to write straightforward and correct
signatures for fixed point functions that receive mutable
copies of whatever they are fed. This isn't even limited to my
custom types:
```
T f0(T)(T x, T y) {return x += y;}
int f1(int x, int y) {return x += y;}
long f1(long x, long y) {return x += y;}
```
The explicit overloads of f1 work fine, but the generic f0 does
not.
```
T f0(T)(inout T x, inout T y) { return x + y; }
```
;)
But if you really really want to mutate the argument, then
handling different mutability for T is the only way:
```
T f0(T)(T x, T y) {
import std.traits : isMutable;
static if (isMutable!T) return x += y;
else return x + y;
}
```
I know it's a bit painful though. In fact, Phobos also suffers
from it. In std.numeric:
T gcd(T)(T a, T b)
if (isIntegral!T)
{
static if (is(T == const) || is(T == immutable))
{
return gcd!(Unqual!T)(a, b);
}
// ...
}
Not only that looks ugly, but (with DMD) it makes gcd a doulbe
function call :D