On Sunday, 18 November 2018 at 17:30:18 UTC, Dennis wrote:
I'm making a fixed point numeric type and want it to work
correctly with const. First problem:
```
const q16 a = 6;
a /= 2; // compiles! despite `a` being const.
Ouch. That's actually kind of nasty.
writeln(a); // still 6
a.toQ32 /= 2; // what's actually happening
```
My q16 type has an implicit conversion to q32 (like how int can
be converted to long):
```
q32 toQ32() const {
return q32(...);
}
alias toQ32 this;
```
How do I make it so that a const(q16) will be converted to a
const(q32) instead of mutable q32?
Like this:
// implement separate methods for mutable/const/immutable
q32 toQ32() {
return q32(x);
}
const(q32) toQ32() const {
return q32(x);
}
immutable(q32) toQ32() immutable {
return q32(x);
}
Or like this:
// implement all three in one method, using the `this
template` feature
auto toQ32(this T)() {
static if (is(T == immutable))
return immutable(q32)(x);
else static if (is(T == const))
return const(q32)(x);
else
return q32(x);
}
Second problem:
```
Q log2(Q)(Q num) if (is(Q : q16) || is(Q : q32)) {
import std.traits: Unqual;
Unqual!Q x = num;
// actual code
}
```
When I call this with a const(q16), Q is resolved to const(q16)
so I have to unqualify Q every time. It works, but feels
clumsy. Is there an easier way to automatically de-const
parameters? We're working with small value types here, it
should be simple.
Define different overloads for Q and const Q. Or this:
Q log2(Q)(inout Q num) if (is(Q : q16) || is(Q : q32)) { /* ...
*/ }
Being able to jam mutable/const/immutable implementation in one
function like that should tell you that you shouldn't mutate the
argument. Then, the necessity to Unqual will go away on it's own
;)