On Wednesday, 5 December 2018 at 19:12:34 UTC, Nadir Chowdhury wrote:
I'm fairly new to Dlang, but have learnt the basics. I wondered how I would be able to make an OpenGL-based Engine in D, what libraries would I need? Your help will be much appreciated!

- NCPlayz

I use BindBC-OpenGL for my game engine.
To handle windows and input you can either use BindBC-GLFW (like me) or BindBC-SDL2.
It's very nice and easy.
I hope it helped.
Good luck!

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