On Wednesday, 12 June 2013 at 23:10:47 UTC, Andrej Mitrovic wrote:
On 6/12/13, Manu <[email protected]> wrote:Games are not usually 'crappy desktop code', they're carefully tuned,purpose-specific code.I'd rather programmers spend their time building cool games than fastgames. Not everything has to be ultra-realistic-shiny-3D-lens-flair-ultra-optimized-60fps crap.
That is why Unity, Flash, LibGDX, Cocos2D among others are being used more and more by indies.
Not everything needs to be AAA.
