On Thursday, 30 January 2014 at 20:17:54 UTC, JoeCoder wrote:
On 1/29/2014 4:05 PM, Andrej Mitrovic wrote:

Most of the links on the yage homepage seem to be dead. But I'm
wondering whether any games were made that used Yage?


None worth mentioning. It had too many missing features and I never got it to a complete-enough state.

Even saying that it still appears to be the most complete framework written in D.

I had planned to remove the dependencies on GLU and port to GL3 as well. You might look into ASSIMP for importing assets and model files. Skeletal animation is broke because I never could get the collada skeleton to lineup with the rest of the model. I was missing a matrix transform somewhere.

Good to know about the skeletal animation being broken, that'll help to when testing so I don't scratch my head about where I broke it. And good advice about ASSIMP i'll take a look at it.

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