On Monday, 25 August 2014 at 16:26:19 UTC, ketmar via Digitalmars-d wrote:
is to make this code fast. this requires very sofisticated compiler which can eliminate as much indirect calls as possible. that's why we have the ability to create non-virtual methods in languages like D or C++. "everything is object" is a nice concept, but it has it's price.

You need whole program analysis to get the most out of it. Just about everything can be replaced by LUTs or switches.

If you look at real code very little of the kind of dynamic programs you write in languages like Python and Ruby actually are dynamic in nature.

Sure, there are examples of the opposite, but I think that is more in the line of "eclectic programming" than "useful programming".

I think the whole separate compilation idea is going to be old fashioned real soon now. It makes little sense to not have the build system as a service run on a cluster and the program as a database with builtin versioning.

Why recompile the whole file when only a tiny function should be according to the dependencies?

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