On Friday, 19 December 2014 at 17:14:57 UTC, Ola Fosheim Grøstad wrote:
On Friday, 19 December 2014 at 16:59:54 UTC, Tobias Pankrath wrote:
How would that improve the development process? Which problems that we currently face does that solve and why? I'm not trying to troll here.

1. You can hit a stable release for a particular application area one by one: batch programming, server programming, realtime programming. That could increase commercial uptake because you hit the first stable (supported) release earlier.

2. You can defer decisions so that they happen in the right order, and still let people work on a solution 3 releases ahead know when their work will be evaluated.

3. You can assign different people with different expertise to coordinate a specific development area (like GC improvments).

4. You can make sure that design-problems that are interlinked are treated at the same time so you don't have to go "oh no, that won't work, because we added Y in another release".

5. You can break down the problems into smaller problems and line up milestones and dependencies.

6. You can defer all discussions that are truly breaking to a working-group focusing on a breaking 3.0 release.

Some decent suggestions for a company that has a certain game plan, but mostly useless for an open source project where every contributor has their own priorities. The core team can only work on what they think is important and evaluate whether they want others' features or the quality of their pulls, whenever those are provided. Think bazaar, not cathedral.

Now, you're right that the core team can do a better job of laying out their current priorities and of having an actual roadmap of where they'd like the project to go, but they can't really do anything to enforce this herd of cats to listen to them.

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