On Friday, 20 February 2015 at 18:23:09 UTC, Gan wrote:
On Friday, 20 February 2015 at 15:15:36 UTC, Jeremy DeHaan
wrote:
On Friday, 20 February 2015 at 07:12:34 UTC, Gan wrote:
On Friday, 20 February 2015 at 04:52:29 UTC, Jeremy DeHaan
Chiming in with my own library.
https://github.com/Jebbs/DSFML
Things are a bit of a mess, but I'm gearing up for a release
soon and things will be all nice and tidy and structured.
I really want to check out DGame but I suggest withholding
from it until it becomes actively maintained again.
I'm using DSFML and it is one of the easiest. Though I had
strange issues like high ram usage and text not rendering.
Though the ease of use and performance is phenomenal.
Thanks for the heads up. I'll open an issue to inspect RAM
usage, but can you let me know when you were having Text
rendering issues so I can inspect that too?
This link can give you more information about it:
http://en.sfml-dev.org/forums/index.php?topic=17550.0
I started getting text rendering issues when I was playing with
my space background render textures. It's kinda strange cause
they seem unrelated.
I'll check it out, thanks!