On 6/7/2015 8:53 PM, Manu via Digitalmars-d wrote:
I've been humoring the idea of porting my engine to D. It's about 15
years of development, better/cleaner than most proprietary engines
I've used at game studios.
I wonder if there would be interest in this? Problem is, I need all
the cross compilers to exist before I pull the plug on the C code... a
game engine is no good if it's not portable to all the consoles under
the sun. That said, I think it would be a good case-study to get the
cross compilers working against.

It's a chicken-and-egg thing. Somebody's got to start and not wait for the 
others.

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