On Thursday, 6 August 2015 at 01:13:04 UTC, Meta wrote:
On Thursday, 6 August 2015 at 00:05:34 UTC, Tofu Ninja wrote:
One thing I would really like for D would be an opengl binding
in phobos, there was some momentum a while ago to try to get
graphics into phobos with Aurora, but literally nothing came
of that.
As I recall it wasn't for lack of trying. Binding D to the
existing C++ was just too difficult, and those issues were what
spurred the greater push for improving C++ compatibility.
What existing c++? Wasn't Aurora supposed to be an all D solution.